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The king of fighters lives in China and Latin America

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Why this new arcade unit and King of fighters With Latin American, Mexican, and Chinese fighting game heads predominating, we need to explore the origins of the legendary series. KOF it wasn’t like another fighting game built entirely from the ground up Street Fighter, Mortal Kombat, or Tekken. The series is one of the creators of one of the most beloved concepts in the genre of fighting game: “crossover fighter”.

The numerous SNK game series he developed for MVS and other cabinets and consoles were followed. Although the links in the story were pretty close, they presented the company with a great idea: What if we brought together characters from our different series to fight in a wrestling tournament? Clearly, everyone liked the idea, and although it was conceptualized as a beat-’em-up title, it would later become a series of fighting games that people know and love.

Money, Bootlegs and a love of the game

When the software was fixed, the hardware-side arcade machines were quite expensive. Capcom’s reputation for titles made the pitch competitive and difficult to enter, but that gave SNK’s Neo Geo cabinets an advantage in Mexico. They were more efficient, especially compared to Ccom2’s competing CPS2 units, making similar games Street Fighter Alpha and Darkstalkers. Thanks to cartridge hardware, instead of requesting a new closet, the owners simply bought a cart and art and could throw it into a system they already owned. Rates for home consoles in Mexico and Latin America — the consoles that were popular in North America and Europe — made games available in China, Mexico, and Latin America — further fueled the love of arcades.

For example, Brazil has always had an incredibly high rate on gaming consoles, going back to systems like Super Nintendo and Sega Genesis in the 1990s. “because they are not recognized as an essential asset“. When it was released in 2013, the PlayStation 4 cost $ 1,845 due to Brazilian import tariffs, and Nintendo completely stopped the distribution of games in the country Due to import tariffs in 2015 (although the company is grateful to bring Brazil back to Switch). According to Media Piracy in Creative Economies, A publication by the Social Sciences and Humanities Research Council, that large-scale piracy in these countries often results in such high tariffs on media goods, as well as other surcharges. These price increases would mean that most children would not be able to pay and play at home, but would rather go to the arcades. So many children from communities that are in love with the fighting game genre would be included King of fighters. Then, thanks to law and piracy, they would have enough opportunity to compete in this virtual series of fights.

On the other side of the world, another country would follow. Like China, Brazil, Mexico, and the rest of Latin America, they also acquired Neo Geo arcade hardware for space-saving and lower prices. Similar to these countries, China saw the potential to launch more arcade hardware and more game cartridges directly at SNK. At the time, however, it was due to the aging of SNK’s hardware, and players with DIY could do the reverse engineering of cabinets. That resulted in tons KOF bootleg machines are reflected throughout China, Latin America and Mexico. But don’t believe for a second that the hardware was a huge hit in the popularity department.

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